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Procedural Terrain Generator

Project Type

Unity plugin

Date

April 2023

Role

Sole Programmer/ Developer

This is a unity plugin which is useful for generating terrain chunks around the player. The terrain chunks use Unity's standard terrain system. When the game is started, heightmaps will be displayed around a specified object (usually the camera or player) using Unity's built-in Perlin Noise function. Each chunk is then populated with ground textures, grass textures, and gameobjects (usually trees), depending on what content the client has stored in designated folders from the plugin.

This library is useful for game developers who wish to quickly generate terrain to test game mechanics.

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